Analysis No. 2 · October 2026 · Nelson Viegas
Why companies adopt a new solution, and why so many stay where they are.
We gathered the most solid research on how businesses adopt products, services and solutions from other businesses. There are field experiments with factories, meta-analyses, official statistics from Europe, the United States, Asia and Brazil, and surveys of tens of thousands of buyers. Pain and vision are the two engines of change. Neither is enough if the customer lacks the confidence to change.
factories were using the new tool 15 months after receiving it for free, even though it saved raw material.
Atkin et al. 2017, field experiment in Pakistan 1of European companies that did not innovate say there was no need. Only 12.5% point to a lack of resources.
Eurostat, CIS 2022, our calculation 2of qualified deals are lost because the customer does not decide. They are not lost to a competitor.
Dixon and McKenna 2022, 2.5 million calls, vendor 3people involved, on average, in a business-to-business buying decision.
Forrester 2024, more than 16,000 buyers 4
In the first analysis I asked why salespeople don't sell. The strongest answer lay on the buyer's side, who often does not decide. This analysis takes up that question: what makes a company change?
Over twenty years I have seen two kinds of customer buy. Some buy because it hurts. Others buy because they want to be ahead. I wanted to know whether the research confirms this split and what it adds. It confirms it, and it adds something hard to hear. The most frequent opponent of anyone selling something new is the wish to stay as things are.
This time I made a change. Instead of pointing you to PDFs that are hard to read, each important study is summarised here, on a card. It says who measured, how many, how, when, and whether whoever measured sells the solution. You can trust the numbers without opening the sources, and open them if you want to go deeper.
Nelson ViegasFounder of Superior Training Technology
Summary
In chapter order. Each one leads to the evidence.
Companies below their targets search for solutions. Companies with spare resources experiment.
See the evidence →Sellers overvalue the new thing and buyers overvalue what they already have. The gap can reach 9 times.
See the evidence →Six in ten European companies that did not innovate say they did not need to.
See the evidence →More people, more information and more time than a rebuy. Profitability and investment set the pace.
See the evidence →With one person, 81% buy. With two, 55%. Personal value weighs about twice as much as business value.
See the evidence →A neighbour with the solution installed was worth twice an information video.
See the evidence →A free, profitable tool stayed in the drawer because it hurt those who had to use it.
See the evidence →In Europe, 55% of large companies use AI, against 17% of small ones. The pattern repeats in the US, Korea and Singapore.
See the evidence →The backbone of the analysis
The research describes two engines of change: the pain of being below where you wanted to be, and the slack of having resources to experiment. Crossed, they give four customer profiles, and each one buys differently. Every chapter comes back to this matrix.
It is losing and it knows it. It has no room for error.
Buys a fast, cheap, proven remedy.
It has a serious problem and the means to solve it properly.
Buys a broad solution, with a change plan.
It feels no need and has no means to search.
Does not buy until someone shows it the cost of staying put.
It is doing well and has the resources to look ahead.
Buys the future, almost always starting with a pilot.
Slack means available resources: budget outside the cycle, people with time, financial margin and leadership appetite. Pain means the problem felt and acknowledged, not the problem the vendor sees.
The matrix is our synthesis. It does not exist in this form in the literature, but each axis rests on published research.
The vertical axis comes from the behavioural theory of the firm. An organisation searches for new solutions when performance falls below its aspiration. Henrich Greve called this problemistic search and measured it in shipyards 5.
The horizontal axis comes from the same work. Companies with spare resources also search, but for another reason. Greve called this slack search.
Geoffrey Moore's split between visionaries and pragmatists is the commercial version of the same idea 8. Visionaries buy a vision. Pragmatists only buy with a strong reason, which is almost always a pain, and with references from peers.
A customer does not stay still in one quadrant. A crisis pushes the Explorer towards Transformer. A budget cut pushes the Transformer towards Urgent. The matrix describes the moment, not the company.
The pain that counts is the perceived one. A Settled company may be losing a lot of money without knowing it. For buying purposes, until it knows, it remains Settled.
| Profile | How to recognise it | What it values | How to sell | The most common mistake |
|---|---|---|---|---|
| Urgent | Numbers falling short, pressure from a customer or regulator, haste in meetings. | Proof, short timeline, low risk, price. | Quantify the cost of waiting. Offer a small, guaranteed start. Show an identical case. | Selling the full solution to someone who only has budget to stop the loss. |
| Transformer | Problem acknowledged by leadership, budget approved, lots of people in meetings. | A change plan, internal consensus, a partner for years. | Build the business case with the buying group. Plan the adoption, not just the delivery. | Convincing the decision-maker and forgetting the other twelve people. |
| Explorer | Large company or one with good margins, innovation team, questions about the future. | Novelty, learning, being first in the sector. | Propose a pilot with a success criterion and a path to scale. | Getting stuck in a pilot that never becomes a contract. |
| Settled | No complaints, no budget, "everything is fine as it is". | Stability and not having extra work. | Show with data a cost it is not seeing. Keep a presence until a trigger appears. | Spending months of a salesperson's time pushing someone who feels no need. |
Chapter 1 · The two engines
The split between pain and vision has been measured for decades. The research adds a third engine, which disguises itself as pain: pressure from customers, regulators and competitors.
of large European companies use AI, against small ones. Medium-sized ones sit at 30%.
Eurostat 2025, companies with 10 or more people, Official 10of large Portuguese companies innovated between 2020 and 2022, against those with 10 to 49 people.
INE and DGEEC, CIS 2022, Official 11of the market are innovators and early adopters on the classic curve. The other 84% wait for proof.
Rogers 2003, synthesis of diffusion research, Academic 9Cyert and March's behavioural theory of the firm has a simple idea at its centre. Every organisation has an aspiration level, what it thinks it should be achieving. While performance stays above that line, nobody looks for anything new. When it falls below, the search begins.
Henrich Greve tested this idea in shipbuilding companies 5. He measured investment in research and the launch of innovations over several years. When performance was below aspiration, managers invested more and agreed to launch more new things. When performance was high, they invested less and launched less.
Companies that are doing well are the ones that search least. That is where the vendor of something new has the hardest time.
Andrew Van de Ven spent years studying the adoption of innovations in hospitals 6. Action began when people reached a threshold of dissatisfaction. Small, gradual improvements were not enough. It took a shock, internal or external, for anyone to move.
For sellers, this has a practical consequence. A mild pain does not move an organisation. The pain has to cross a threshold, and the vendor can help make it visible, but cannot invent it.
In the same study, Greve found a second path. Shipyards with spare resources also invested more in research, even without problems. This is slack search. The company experiments because it can.
Slack has a limit. Nitin Nohria and Ranjay Gulati studied 264 departments in two multinationals 7. The relationship between slack and innovation had the shape of an inverted U. Too little slack killed experimentation. Too much also did harm, because projects lost discipline and nobody cut them.
This is exactly the Explorer's risk. It has money for pilots and launches several. Many die for lack of criteria, not lack of merit.
The adoption figures by company size fit here. In every official source we consulted, large companies adopt first. They have more slack, more specialists and more capacity to absorb the risk of a failed experiment.
In 1983 Paul DiMaggio and Walter Powell described three forces that lead organisations to adopt the same practices 12. The first is coercive: a customer, a regulator or a parent company requires it. The second is mimetic: in the face of uncertainty, people copy whoever seems to be succeeding. The third is normative: professions and schools spread what is considered good practice. The authors warn that none of this guarantees efficiency.
The spread of ISO 9000 certification is the best measured example. Isin Guler, Mauro Guillén and John Macpherson followed 85 countries between 1993 and 1998 13. In 1993 there were about 27,000 certificates in 48 countries. By the end of 1999 there were more than 400,000 in 158. What best explained adoption in a country was trade relations with countries that already had many certificates. The state and foreign multinationals also carried weight. The country's technical know-how did not.
Companies got certified because their customers asked them for the certificate. Pressure from outside manufactured the pain.
Eric Abrahamson added the less pleasant side 14. Some innovations spread through fashion and the need to look modern, and some efficient ones are rejected. Diffusion research tends to assume that adopting is always good. Abrahamson called this a pro-innovation bias.
Chapter 2 · The brake
Both engines exist, but they face a brake. People and companies overvalue what they already have, and that weight explains a large share of the purchases that never happen.
is how much a loss weighs against a gain of the same value, at the median value measured.
Tversky and Kahneman 1992, Academic 16gap between the value the seller puts on the new thing and the value the buyer puts on what they already have.
Gourville 2006, Harvard Business Review, Essay 17of non-decisions come from fear of getting it wrong, and 44% from a preference for staying as things are.
Dixon and McKenna 2022, via secondary source, Vendor 18In 1988, William Samuelson and Richard Zeckhauser published a study that gave a name to something every salesperson knows 15. They ran decision experiments in which the same choice was presented in two ways. In one, one of the options appeared as the current situation. In the other, all the options were new. When an option was the status quo, people chose it far more often.
Then they looked at real decisions. They analysed university lecturers' choices of health and pension plans. The pattern repeated. People stayed with what they had, even when the alternatives were better.
Amos Tversky and Daniel Kahneman measured the size of that weight 16. In their experiments, a loss had a median weight 2.25 times greater than an equal gain. In practice, a bet was only accepted if the possible gain was more than twice the possible loss.
John Gourville, of Harvard Business School, took these ideas into the launch of new products 17. The reasoning is this. The buyer overvalues what they already have, by about three times. Whoever developed the new thing overvalues what they created, also by about three times. Multiplied, the gap between the two can reach nine times.
Gourville cites a classic experiment by Jack Knetsch. He gave some people a mug and others a chocolate bar of similar value, and then offered a swap. Only 11% of those with the mug swapped it. Only 10% of those with the chocolate. They had only had the object for minutes.
For the customer, your solution does not compete with the competitor's. It competes with something they already have, that they know and that asks nothing of them.
The consequence for sellers is harsh. A solution 20% better looks to you like a clear win. For the buyer, it may not even reach the point where changing is worth it.
Matt Dixon and Ted McKenna analysed about 2.5 million recorded sales calls 3. They concluded that 40 to 60% of qualified deals are lost because the customer does not decide. They separated two different causes 18.
In 44% of cases the customer preferred to stay as they were. They were not convinced that changing was worth it. In 56% the customer wanted to change, but was afraid of choosing badly. These are two problems with opposite remedies.
The customer who prefers the status quo needs to be shown the cost of staying. With the indecisive customer, talking more about that cost makes things worse. According to the authors, using the fear of what is lost by not buying lowered the success rate in 84% of cases involving indecision. What works with the indecisive customer is reducing the risk of the choice: recommend one option, limit the alternatives, offer guarantees.
In Analysis No. 1 we saw the size of this problem. Faced with a very indecisive customer, the average salesperson wins 6% of the time.
Official statistics say the same thing in other words. The European innovation survey asks companies why they did not innovate, or did not innovate more 2. We calculated the percentages from Eurostat's absolute figures.
Among companies that did not innovate, 60.5% said there was no need. Only 12.5% pointed to a lack of resources. Even among those that did innovate, lack of need (38.9%) comes ahead of lack of resources (27.3%).
Eurostat also identifies a group of about 20% of EU companies with the potential to innovate, but held back by a lack of resources or by reasons of strategy, risk and return 20.
In Brazil, IBGE asked industrial companies with 100 or more people why they do not adopt advanced digital technologies 19. Cost was the most cited reason (74.3%), followed by a lack of qualified staff (60.6%). Even so, 54% said they see no need.
In Europe, the Settled is the most common profile among those who do not innovate. In industrial Brazil, the Urgent without means and the Settled weigh more.
Chapter 3 · What type of purchase it is
The same solution can be a rebuy for one customer and an unprecedented decision for another. For all of them, the speed of adoption depends mainly on two things: how much it pays and how much it costs to get in.
types of purchase: straight rebuy, modified rebuy and new task. Only the third is adoption in the full sense.
Robinson, Faris and Wind 1967, Academic 21on average until half the companies in a sector adopted an industrial innovation, across twelve cases in the US.
Mansfield 1961, via secondary source, Academic 22average lag between the invention of a technology and its adoption in a country, across 166 countries.
Comin and Hobijn 2010, American Economic Review, Academic 24In 1967, Patrick Robinson, Charles Faris and Yoram Wind proposed a way of classifying industrial purchases that is still taught today 21. There are three situations.
In a straight rebuy, the customer reorders what it already bought, from the supplier it already had. It is routine. In a modified rebuy, something changes: the specification, the price, the supplier. In a new task purchase, the company buys something for the first time. More people get involved, more information is sought and it takes longer.
A solution can be new to the market and reach a customer as a modified rebuy. A better version of something they already use, sold by the supplier they already know, comes in through a much wider door. The same solution, sold to someone who has never bought anything like it, is a new purchase, with all the weight that carries.
Later research found mixed support for this model. In practice, the boundaries between the three types are not sharp. The central idea held up: the newer the purchase is for the buyer, the slower and more collective the decision.
In 1961 Edwin Mansfield studied how quickly US companies adopted twelve major innovations in four sectors: coal, steel, brewing and railways 22. Almost all were heavy equipment that lowered costs.
The time until half the companies adopted ranged from less than a year to 15 years, with an average of 7.8. Two factors explained almost all the difference: how much the innovation paid and how much it cost to adopt relative to the size of the company.
Zvi Griliches found the same pattern with hybrid maize in the US 23. Farmers are businesses that buy from suppliers, so the case applies. Adoption began first where it was most profitable for seed companies to enter. The speed and the point where it stopped depended on how much the change paid each farmer.
A solution that pays a lot and costs little to try moves fast. One that pays little and requires a lot of investment moves slowly, however good it is.
At country level, Diego Comin and Bart Hobijn measured the adoption of 15 technologies in 166 countries over about two centuries 24. On average, a country adopted a technology about 45 years after it was invented. More recent technologies spread faster. Differences in adoption explain at least a quarter of the differences in income between countries.
| Type | What changes | Who gets involved | Asks the supplier for |
|---|---|---|---|
| Straight rebuy | Nothing | Purchasing, as routine | Price and delivery |
| Modified rebuy | Specification, price or supplier | Purchasing and users | A reason to change and little risk |
| New task | The need itself | Many people and leadership | Information, proof and help deciding |
Chapter 4 · Who decides
A business-to-business purchase is decided by several people with different interests. Each one asks what the solution does for the company. What weighs more is what could happen to them personally if it goes wrong.
people in the typical buying group of a large company.
Gartner, B2B Buying Report 2024, Analyst 26internal people and external influencers in a typical buying decision.
Forrester 2026, nearly 18,000 buyers, Analyst 28the impact of personal value compared with business value, across fourteen commercial outcomes.
CEB and Google 2013, more than 3,000 buyers, Vendor 29In 1972, Frederick Webster and Yoram Wind named the roles found in almost every industrial purchase 25. The user will work with the solution. The influencer helps define what gets bought, often a technical person. The buyer negotiates. The decider says yes. The gatekeeper controls the information that reaches the group, and can be an assistant, a technical person or the purchasing department.
The model is more than fifty years old, but the group has grown. Gartner today speaks of 5 to 11 people in large companies 26. Forrester counts 13 internal people plus 9 outside influencers 28. In purchases of generative AI solutions, the group is twice the size: 14 people against 7. The purchasing department takes part in the decision in 53% of cycles.
CEB, now part of Gartner, surveyed about 3,000 buyers for the book The Challenger Customer 27. It measured the probability of a purchase happening according to the number of people involved. With one person, 81%. With two, 55%. With five or more, the probability drops to around 30%.
The explanation is intuitive. Each person brings their own priorities and fears. It only takes one to disagree for the decision to stop. This is why the Transformer, with plenty of pain and plenty of means, still fails to complete so many purchases.
Gartner shows the other side 33. 77% of buyers say their last purchase was very complex or difficult. About two thirds of the journey is spent gathering, processing and reconciling information. When the supplier helps the group decide, the buyer is 2.8 times more likely to find the purchase easy and 3 times more likely to buy the bigger option, with less regret.
In 2013, CEB and Google, with the analytics company Motista, surveyed more than 3,000 buyers about 36 brands 29. Only 14% saw enough difference between suppliers to pay more. Personal value, such as career progression, confidence and pride in the decision, had about twice the impact of business value.
Bain surveyed more than 2,300 decision-makers to build its B2B "elements of value" 31. Buyers said cost reduction was the most important. When what actually made them promoters of a supplier was measured, cost reduction came 27th. "Hope", an emotional element, came 4th.
In 2025 LinkedIn surveyed 750 senior buyers about five emotional dimensions of buying 30. The first was the ability to defend the decision internally, even if it went wrong.
The buyer does not just buy the best solution. They buy the one they can defend if it goes wrong.
Explorers do not appear on their own. Part of the demand for new things is created by those who publish ideas. Edelman and LinkedIn surveyed 3,500 decision-makers in 2024 32. 75% said a piece of thought leadership content led them to research something they were not considering. Of these, 23% ended up buying from the author. 86% would invite those companies to a tender. Nearly 70% of top executives questioned a current supplier because of a piece of content.
These are figures reported by the respondents themselves and published by two companies that sell exactly this service. The direction, however, is consistent with the rest. A customer's vision can be fed from outside.
Chapter 5 · What makes a solution catch on
What makes an innovation adoptable has been measured for decades. The most recent experiments show that seeing another company use it convinces more than any explanation.
in adoption with a neighbour who had the efficient motor installed. An information video gave +10.
Chaurey et al. 2025, experiment in Bangladesh, Academic 38of companies taught the technique to others when they had training and orders, against training alone.
Hardy and McCasland 2016, experiment in Ghana, Academic 39in revenue at companies whose owners met with peers every month for a year.
Cai and Szeidl 2018, 2,820 companies in China, Academic 40Everett Rogers summed up decades of research in five attributes that make an innovation easier to adopt 9. They are relative advantage over what already exists, compatibility with what the company already does, complexity, the chance to try it first and the visibility of results.
In 1982 Louis Tornatzky and Katherine Klein ran a meta-analysis of 75 studies to see which ones actually counted 34. Three had a consistent relationship with adoption: compatibility, relative advantage and complexity, the last with a negative sign.
More recent meta-analyses, on information technologies, add the company side. One, with 35 studies, found the significant factors to be relative advantage, compatibility, top management support, organisational readiness and competitive pressure 36. Another concluded that organisational readiness was the strongest factor 37. Having an internal champion for the product was not significant.
Ruud Frambach and Niels Schillewaert brought it all together in a two-level model 35. At the first level, the company decides. What counts is the company's characteristics, its perception of the innovation, market pressure, its network of contacts and the supplier's effort to reduce risk. At the second, people accept or refuse to use what was bought. We come back to that second level in the next chapter.
The strongest evidence comes from recent field experiments, with random assignment of who receives what.
In Bangladesh, researchers worked with 505 leather goods factories in Dhaka 38. Some received a video about efficient electric motors. Others received a motor installed on a machine, with an electricity meter. The rest received nothing. The motor used about 71% less electricity.
The most interesting result was the effect on neighbours. A factory with a neighbour, less than 500 metres away, that had received the installed motor was 19.3 percentage points more likely to adopt it. The information video added 9.9 points. Seeing the motor working next door was worth twice the explanation.
In Ghana, Morgan Hardy and Jamie McCasland worked with 417 small garment makers 39. Some received training in a new weaving technique. Others received real orders from customers who asked for that technique. Training alone barely spread: only 2.1% of the trained firms taught it to others. When there was training and an order, 54.2% taught it.
Information is not enough. The technique spread when there were customers asking for it.
In China, Jing Cai and Adam Szeidl randomly assigned 2,820 young companies 40. The owners of some met every month in small groups for a year. The others did not. The companies in the groups increased revenue by 8.1% and improved their management practices. The effects lasted at least a year after the meetings ended.
V. Kumar, Andrew Petersen and Robert Leone measured the value of a customer as a reference for others, at a financial services company and at a telecoms company 41. The best reference customers were not the ones who bought the most. What counted was the length of the relationship, the size of the customer, the format of the reference and the similarity to whoever was going to hear it.
Experimentation has become the norm. According to Forrester, more than 60% of buyers use some form of trial before buying, and 78% for purchases of 10 million dollars or more 28. Only a little over a third plan to convert the trial into a paid contract.
Chapter 6 · After the purchase
The company decides to buy. Then the people decide whether to use it. The research shows that this second decision can throw away a good, free and profitable purchase.
in productivity in the first year at factories that received free management consulting.
Bloom et al. 2013, experiment in India, Academic 42of technology buyers in renewals regret almost every purchase they make.
Gartner 2023, 1,503 respondents, Analyst 45of the intention to use a technology at work explained by four factors, in the most widely used model.
Venkatesh et al. 2003, MIS Quarterly, Academic 44Sialkot, in Pakistan, is a football manufacturing hub. A team of economists led by David Atkin and Eric Verhoogen designed a new cutting die for these factories 1. It made better use of synthetic leather, the main raw material, and lowered the material cost per piece by 6.8%.
In May 2012 they offered it free of charge to 35 factories chosen at random. Fifteen months later, only five were using it. The tool was free and profitable for the owner.
The researchers went to find out why. Cutters are paid by the piece. With the new die, in the first few weeks, they cut more slowly and earned less. The owner gained, the worker lost, and the worker had ways to block the change, for example by exaggerating the tool's difficulties.
In 2013 they ran a second experiment. They offered one cutter and one printer in each factory about a month's wages if they showed the owner they had mastered the new die. Adoption rose by between 27 and 32 percentage points. In the factories that accepted the offer, it rose by 48.
The solution was right and the purchase was made. What was missing was dealing with what the people using it stood to lose.
Nicholas Bloom and colleagues ran a similar experiment with management practices 42. They chose family-owned textile factories in the state of Maharashtra and offered them free management consulting. Some factories received one month of diagnosis and four of implementation of 38 management practices. Others received only the diagnosis.
The supported factories increased productivity by 17% in the first year, with better quality, more efficiency and less stock. Within three years they had opened more factories.
The interesting question is why they had not done it before. According to the working paper version of the study, about 15% of the practices were unknown to the owners. A little over 45% were known, but the owners thought they were not worth it. After seeing the results, the owners' limited time and procrastination still delayed adoption. Lack of money hardly counted.
This is the portrait of a Settled company. The factories did not feel they needed it and did not know what they were missing.
In 1989 Fred Davis proposed the technology acceptance model, still the most cited today 43. With 152 users and four applications, he measured two perceptions. Perceived usefulness had a correlation of 0.63 with current use. Ease of use had 0.45, and acted mainly through usefulness. People use what they find useful. Ease helps when there is usefulness.
In 2003 Viswanath Venkatesh and colleagues compared eight competing models in four organisations over six months 44. Each model explained between 17% and 53% of the intention to use. The unified model they proposed explained 69%, and 70% in a second sample. The factors are performance expectancy, effort expectancy, the influence of colleagues and managers, and facilitating conditions.
When adoption fails, the customer regrets it, and that weighs on the next purchase. In 2023 Gartner surveyed 1,503 people involved in renewals of technology services 45. 60% said they regret almost every purchase they make. In 2024 Forrester found 81% of buyers dissatisfied with the supplier they chose 4.
For sellers, the work does not end at the signature. A customer who regrets the purchase does not renew and does not serve as a reference for the next one.
Chapter 7 · The geography of adoption
Europe, the United States, Asia and Brazil measure adoption in different ways, and the numbers cannot be compared directly. One pattern appears in every source: the gap between large and small companies.
industrial robots per 10,000 workers in South Korea, the highest figure in the world. The world average is 132.
IFR, World Robotics 2025, 2024 data, Analyst 49of companies used AI in 2025 in the EU and in Portugal. In Germany, 26%.
Eurostat 2025, companies with 10 or more people, Official 10of the industrial robots installed worldwide in 2024 went to China: 295,000 of 542,000.
IFR 2025, Analyst 50The European innovation survey shows that 51.4% of EU companies with 10 or more people had innovation activity between 2020 and 2022 2. Germany came in at 63.4%. Portugal came in at 47.4%. By INE's measure, which counts only companies that actually introduced an innovation, it was 44.7% 11. In the following survey, for 2022–2024, Portugal fell to 42.5%, the lowest figure since 2018 58.
In artificial intelligence, the EU went from 8% of companies using it in 2023 to 20% in 2025 10. Denmark leads with 42%. Germany is at 26%. Portugal rose from 7.9% to 11.5%, below the European pace.
In cloud the gap is growing 46. In 2021, Portugal was about 7.6 points below the European average. In 2025 it is 14 points below: 38.7% against 52.7%.
In Portugal, 41.5% of companies with 10 to 49 people innovated, against 79.1% of those with 250 or more 11. In a country of small companies, there are proportionally more Settled companies and more Urgent ones without means.
Every two weeks the Census Bureau asks companies whether they used AI in the previous two weeks 47. In May 2026, the answer was 19.8%. Among companies with 250 or more workers, 37%. Among those with up to four, less than 20%. The information (39.7%) and finance and insurance (33.9%) sectors lead.
An earlier Census study, covering about 850,000 companies, shows the same concentration 48. In 2018, less than 6% of companies used any of five AI technologies. Weighted by employment, the figure rose to just over 18%, because those using it were the large ones.
Industrial automation is where Asia stands out most 49. South Korea has 1,220 robots per 10,000 manufacturing workers, Singapore 818, Germany 449, Japan 446 and the US 307. In 2024 China installed more than half of the world's industrial robots 50.
On AI in companies, the Asian data are less comparable. In Korea, a report based on the national business survey indicates 9.2% use in 2024, with 18% among large companies and 6.2% among small ones 52. In Singapore, 62.5% of non-SME companies use AI, against 14.5% of SMEs 53. In Japan, 18.4% of companies with 100 or more workers have introduced IoT or AI systems 54. For China we did not find an official rate of companies using AI.
IBGE measures innovation in industrial companies with 100 or more people 51. In 2023, 64.6% of companies innovated, the second fall in a row, after 70.5% in 2021. Among those that innovated, the most cited obstacles were economic instability (44.2%), limited internal resources (42.1%) and competition (41.4%).
In digital technologies, change was fast 19. The share of industry using AI went from 16.9% in 2022 to 41.9% in 2024. 77.2% use cloud and 30.5% robotics. Even among those adopting, 78.6% point to high cost as a barrier.
The picture of Brazilian industry has many Urgent companies: businesses that want to change and feel held back by cost and a lack of staff.
| Where | Value | Who is counted |
|---|---|---|
| Brazil, industry | 41.9% | Industrial companies with 100 or more people, 2024 |
| Germany | 26.0% | 10 or more people, excluding the financial sector, 2025 |
| EU-27 | 20.0% | 10 or more people, excluding the financial sector, 2025 |
| US | 19.8% | All companies, use in the last two weeks, May 2026 |
| Japan | 18.4% | 100 or more workers, IoT or AI, 2024 |
| Portugal | 11.5% | 10 or more people, excluding the financial sector, 2025 |
| South Korea | 9.2% | National business survey, 2024, secondary source |
Numbers without a source
They circulate in presentations and articles. We tried to trace each one back to its origin. These did not hold up, or they say something else when you read the source.
A B2B purchase involves 6 to 10 decision-makers, according to Gartner.No current source
It does not appear on any current Gartner page. What Gartner publishes, in its 2024 report, is 5 to 11 people in large companies.
See the source that exists →Only 5% of buyers are in the market at any given time.Illustrative estimate
The 95:5 rule came from an example about business banking: if a company changes bank every five years, 20% are in the market each year. It is a line of reasoning, not a measurement. It was popularised by LinkedIn, which sells B2B advertising.
See the origin →New directors spend 70% of their budget in their first 100 days.No source
We found no origin. The closest figure comes from a vendor of job-change signals: new directors would be 2.5 times more open to evaluating tools. That is openness to evaluate, not buying, and the method is not described.
See the origin →With six people in the group, the probability of purchase falls to 31%.Number not found
The CEB sources say 81% with one person, 55% with two and "around 30%" with five or more. The exact figure of 31% with six does not appear.
See the source →China now has fewer robots per worker than it used to.Change of method
China's figure went from 470 to 166 between two IFR editions. The IFR explains that it switched to updated employment data from Chinese statistics. In the same report, density grew by 17% in one year.
See both editions →91% of B2B purchases stall.Two versions
Forrester published 91% in a blog post and 86% in the press release for the same 2024 study. We used the press release figure. Even analysts contradict themselves.
See the press release →Test
Think of a specific customer or opportunity. Answer the eight questions. The result is indicative and is meant to guide the conversation, not replace it.
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Method
Each conclusion rests on published studies. The author's experience guides the questions, the matrix and the proposed actions.
The central studies are summarised on a card: what was studied, how, what was found and the limits. We state whether we read the full text or only the abstract.
Academic, official statistics, analyst, vendor and essay. When whoever measures sells a solution for what they measure, we classify them as a vendor.
When sources disagree, we say so. INE gives 44.7% of innovative companies in Portugal and Eurostat 47.4% active in innovation: these are different measures. Forrester publishes 86% and 91%.
Sources
A customer does not change because of your solution. It changes when staying as it is costs more than changing.
Talk to NelsonAnalysis No. 2 · October 2026 · Nelson Viegas · Superior Training Technology